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PLANET OF NOISE

image from a Planet of Noise Brad Miller 1997
PLANET OF NOISE: the planet that orbits no sun. Planets of sound, colour, statements, circling each other. Featuring aphorisms by Australian writer and academic McKenzie Wark, set within an interactive universe by artist Brad Miller.
email brad@arch.su.edu.au
Brad Miller http://sysx.apana.org.au/artists/bradm/



INVERT

Image from INVERT Lloyd Sharp 1997
INVERT: a computer generated organic art work exploring metaphors of the microscopic body and information systems, in particular, their similar imaging processes. It includes an exploration of what we mean by body and how the complexity of our own bodily functions determines how we experience the world around us.
email: lsharp@ozemail.com.au
Fun with Fluids - http://www.ozemail.com.au/~lsharp



THE CUTE MACHINE

image fromThe Cute Machine Martine Corompt 1997
THE CUTE MACHINE: an exploration into the world of cute morphology and iconography. The Cute Machine looks at how the strange cute mutation of the human form has evolved, and what function it may have within contemporary popular culture.
email: martine@rmit.edu.au
http://minyos.its.rmit.EDU.AU/~rpymc/index.html



THE USER UNFRIENDLY INTERFACE

userun7
Josephine Starrs and Leon Cmielewski 1996
THE USER UNFRIENDLY INTERFACE: is designed to make you think twice about trusting computers. Using a combination of blunt personal questions, clunky graphics and elegant animation, references are made to: personality testing, dating services, database abuse and Pavlovian computer users. It is a humorous look at power in the new information age, conspiracy theories, virtual reality, rights for robots, the male versus female space debate and cyberculture in general.
email leon@sysx.apana.org.au
http://online.anu.edu.au/ITA/starrs/


GMS (GENETIC MANINPULATION SIMULATOR)

image from GMS Patricia Piccinini and Drome 1995/6
GMS (GENETIC MANINPULATION SIMULATOR) focuses on the potential conflation of genetic research with consumer medicine. The GMS allows users to design their own children or 'LUMPS'. The LUMP is the human body redesigned by an engineer and a marketing consultant. The player selects attributes from a series of options and is then presented with their 'perfect baby', and the price tag.
email patricia@c031.aone.net.au
http://www.artoz.com/drome/piccinini.html

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